Add player_name column to games (migration included), with regex-based validation and anti-abuse sanitization. New /scoreboard page shows recent games from localStorage, popular categories with play counts, and top-10 per-category leaderboards sorted by completion time. Also includes two-click reverse word matching, base URL prefix support for reverse-proxy hosting, BasePageHandler refactoring, themed table CSS for all 5 themes, and comprehensive test coverage for player names and scoreboard API. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
359 lines
11 KiB
Python
359 lines
11 KiB
Python
import json
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import pytest
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from models.category import Category, CategoryWord
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def _seed(db_session):
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cat = Category(name="animals")
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db_session.add(cat)
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db_session.flush()
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for w in ["TIGER", "LION", "BEAR", "WOLF", "EAGLE", "HAWK", "DEER", "FROG"]:
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db_session.add(CategoryWord(category_id=cat.id, word=w))
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db_session.commit()
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return cat
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@pytest.fixture
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def seeded_db(db_session):
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return _seed(db_session)
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async def test_get_categories(http_server_client, seeded_db):
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resp = await http_server_client.fetch("/api/categories")
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assert resp.code == 200
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data = json.loads(resp.body)
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assert len(data) >= 1
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assert data[0]["name"] == "animals"
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async def test_create_new_game(http_server_client, seeded_db):
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body = json.dumps({"category_id": seeded_db.id, "board_size": 10})
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resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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)
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assert resp.code == 200
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data = json.loads(resp.body)
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assert data["board_size"] == 10
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assert data["status"] == "in_progress"
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assert len(data["grid"]) == 10
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assert len(data["words"]) >= 1
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# Words should NOT include position info
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for w in data["words"]:
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assert "start_row" not in w
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assert "direction" not in w
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async def test_get_game_state(http_server_client, seeded_db):
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body = json.dumps({"category_id": seeded_db.id})
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create_resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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)
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game_id = json.loads(create_resp.body)["id"]
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resp = await http_server_client.fetch(f"/api/game/{game_id}")
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assert resp.code == 200
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data = json.loads(resp.body)
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assert data["id"] == game_id
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async def test_text_guess_correct(http_server_client, seeded_db):
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body = json.dumps({"category_id": seeded_db.id})
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create_resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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)
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game_data = json.loads(create_resp.body)
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game_id = game_data["id"]
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# Pick a word that was placed
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target_word = game_data["words"][0]["text"]
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guess_body = json.dumps({"word": target_word})
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resp = await http_server_client.fetch(
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f"/api/game/{game_id}/guess",
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method="POST",
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body=guess_body,
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headers={"Content-Type": "application/json"},
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)
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assert resp.code == 200
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data = json.loads(resp.body)
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assert data["correct"] is True
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assert data["word"] == target_word
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assert "cells" in data
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async def test_text_guess_incorrect(http_server_client, seeded_db):
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body = json.dumps({"category_id": seeded_db.id})
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create_resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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)
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game_id = json.loads(create_resp.body)["id"]
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guess_body = json.dumps({"word": "ZZZZNOTAWORD"})
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resp = await http_server_client.fetch(
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f"/api/game/{game_id}/guess",
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method="POST",
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body=guess_body,
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headers={"Content-Type": "application/json"},
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)
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assert resp.code == 200
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data = json.loads(resp.body)
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assert data["correct"] is False
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async def test_new_game_invalid_json(http_server_client, seeded_db):
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resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body="not json",
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headers={"Content-Type": "application/json"},
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raise_error=False,
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)
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assert resp.code == 400
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data = json.loads(resp.body)
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assert "error" in data
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async def test_new_game_missing_category_id(http_server_client, seeded_db):
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body = json.dumps({"board_size": 10})
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resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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raise_error=False,
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)
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assert resp.code == 400
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data = json.loads(resp.body)
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assert "error" in data
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async def test_new_game_string_board_size(http_server_client, seeded_db):
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body = json.dumps({"category_id": seeded_db.id, "board_size": "big"})
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resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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raise_error=False,
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)
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assert resp.code == 400
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data = json.loads(resp.body)
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assert "error" in data
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async def test_new_game_custom_word_count(http_server_client, seeded_db):
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body = json.dumps({"category_id": seeded_db.id, "board_size": 10, "word_count": 4})
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resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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)
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assert resp.code == 200
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data = json.loads(resp.body)
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assert len(data["words"]) <= 4
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async def test_new_game_string_word_count(http_server_client, seeded_db):
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body = json.dumps({"category_id": seeded_db.id, "word_count": "many"})
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resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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raise_error=False,
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)
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assert resp.code == 400
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data = json.loads(resp.body)
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assert "error" in data
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async def test_new_game_nonexistent_category(http_server_client, seeded_db):
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body = json.dumps({"category_id": 99999})
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resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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raise_error=False,
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)
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assert resp.code == 404
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data = json.loads(resp.body)
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assert "error" in data
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async def test_guess_invalid_json(http_server_client, seeded_db):
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body = json.dumps({"category_id": seeded_db.id})
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create_resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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)
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game_id = json.loads(create_resp.body)["id"]
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resp = await http_server_client.fetch(
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f"/api/game/{game_id}/guess",
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method="POST",
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body="not json",
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headers={"Content-Type": "application/json"},
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raise_error=False,
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)
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assert resp.code == 400
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data = json.loads(resp.body)
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assert "error" in data
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async def test_guess_non_string_word(http_server_client, seeded_db):
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body = json.dumps({"category_id": seeded_db.id})
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create_resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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)
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game_id = json.loads(create_resp.body)["id"]
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guess_body = json.dumps({"word": 12345})
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resp = await http_server_client.fetch(
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f"/api/game/{game_id}/guess",
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method="POST",
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body=guess_body,
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headers={"Content-Type": "application/json"},
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)
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assert resp.code == 200
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data = json.loads(resp.body)
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assert data["correct"] is False
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async def test_guess_cells_with_null_element(http_server_client, seeded_db):
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body = json.dumps({"category_id": seeded_db.id})
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create_resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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)
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game_id = json.loads(create_resp.body)["id"]
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guess_body = json.dumps({"cells": [None, {"row": 0, "col": 0}]})
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resp = await http_server_client.fetch(
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f"/api/game/{game_id}/guess",
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method="POST",
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body=guess_body,
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headers={"Content-Type": "application/json"},
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)
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assert resp.code == 200
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data = json.loads(resp.body)
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assert data["correct"] is False
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async def test_new_game_with_player_name(http_server_client, seeded_db):
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body = json.dumps(
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{"category_id": seeded_db.id, "board_size": 10, "player_name": "Alice"}
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)
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resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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)
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assert resp.code == 200
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data = json.loads(resp.body)
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assert data["player_name"] == "Alice"
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async def test_new_game_default_player_name(http_server_client, seeded_db):
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body = json.dumps({"category_id": seeded_db.id, "board_size": 10})
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resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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)
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assert resp.code == 200
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data = json.loads(resp.body)
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assert data["player_name"] == "Anonymous"
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async def test_new_game_invalid_player_name_chars(http_server_client, seeded_db):
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body = json.dumps(
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{"category_id": seeded_db.id, "player_name": "<script>alert(1)</script>"}
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)
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resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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raise_error=False,
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)
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assert resp.code == 400
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data = json.loads(resp.body)
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assert "error" in data
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async def test_scoreboard_empty(http_server_client, seeded_db):
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resp = await http_server_client.fetch("/api/scoreboard")
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assert resp.code == 200
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data = json.loads(resp.body)
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assert data["leaderboards"] == {}
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assert isinstance(data["popular_categories"], list)
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async def test_scoreboard_with_completed_game(http_server_client, seeded_db):
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# Create a game with few words so we can complete it
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body = json.dumps(
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{
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"category_id": seeded_db.id,
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"board_size": 10,
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"word_count": 3,
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"player_name": "TestPlayer",
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}
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)
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create_resp = await http_server_client.fetch(
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"/api/game/new",
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method="POST",
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body=body,
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headers={"Content-Type": "application/json"},
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)
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game_data = json.loads(create_resp.body)
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game_id = game_data["id"]
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# Find all words by text guess
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for w in game_data["words"]:
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guess_body = json.dumps({"word": w["text"]})
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resp = await http_server_client.fetch(
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f"/api/game/{game_id}/guess",
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method="POST",
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body=guess_body,
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headers={"Content-Type": "application/json"},
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)
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assert resp.code == 200
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# Verify game is completed
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state_resp = await http_server_client.fetch(f"/api/game/{game_id}")
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state_data = json.loads(state_resp.body)
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assert state_data["status"] == "completed"
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# Now check scoreboard
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sb_resp = await http_server_client.fetch("/api/scoreboard")
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assert sb_resp.code == 200
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sb_data = json.loads(sb_resp.body)
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assert "animals" in sb_data["leaderboards"]
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entry = sb_data["leaderboards"]["animals"][0]
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assert entry["player_name"] == "TestPlayer"
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assert entry["time_seconds"] >= 0
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assert entry["board_size"] == 10
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