fixed config path for windows
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parent
e86026e691
commit
92bf222868
38
edit-config-windows.ps1
Normal file
38
edit-config-windows.ps1
Normal file
@ -0,0 +1,38 @@
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# Opens hie_parser configuration file in the default editor, creating file
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# if necessary.
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$config_filepath = Join-Path -Path "$env:USERPROFILE" -ChildPath "\AppData\Local\smileyface-ut4\hub_config.ini"
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$dir_path = Split-Path -Path "$config_filepath"
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# Create config directory if necessary:
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if (!(Test-Path "$dir_path" -Type Container))
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{
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Write-Host "Creating config directory: $dir_path"
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New-Item -ItemType "directory" -Path "$dir_path" > $null
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Write-Host
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}
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# Create config.ini if necessary:
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if (!(Test-Path "$config_filepath" -Type Leaf))
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{
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Write-Host "Creating new config.ini: $config_filepath"
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New-Item -Path "$config_filepath" > $null
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Set-Content "$config_filepath" @"
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"@
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}
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# Open config.ini in favorite text editor:
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Write-Host "Opening covid_parser configuration in your system-default editor"
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Write-Host "Configuration file: $config_filepath"
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Invoke-Item "$config_filepath"
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# Leave terminal open after done:
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if ($Host.Name -eq "ConsoleHost")
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{
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Write-Host "Done."
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$host.UI.RawUI.ReadKey("NoEcho,IncludeKeyUp") > $null
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}
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@ -10,13 +10,13 @@ class SmileyFace(app_skellington.ApplicationContainer):
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config_filepath = self._get_config_filepath(
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'smileyface-ut4',
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'app_author',
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'',
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'hub-config.ini'
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)
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super().__init__(
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configspec_filepath=self.configspec_filepath,
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config_filepath=config_filepath,
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configini_filepath=config_filepath,
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app_name = 'SmileyFace UT4 Server Panel',
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app_author = 'Mathew Guest',
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app_version = '0.1',
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@ -1,24 +1,14 @@
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[app]
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project_dir = string(max=255, default='')
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config_dir = string(max=255, default='')
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download_url = string(max=255, default='https://s3.amazonaws.com/unrealtournament/ShippedBuilds/%2B%2BUT%2BRelease-Next-CL-3525360/UnrealTournament-Server-XAN-3525360-Linux.zip')
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download_filename = string(max=255, default='UnrealTournament-Server-XAN-3525360-Linux.zip')
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download_md5 = string(max=255, default='cad730ad6793ba6261f9a341ad7396eb')
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skip_validate = boolean(default=False)
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redirect_protocol = string(max=255, default='')
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redirect_url = string(max=255, default='')
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remote_game_host = string(max=255, default='')
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remote_game_dir = string(max=255, default='')
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remote_redirect_host = string(max=255, default='')
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project_dir = string(max=255, default='')
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config_dir = string(max=255, default='')
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download_url = string(max=255, default='https://s3.amazonaws.com/unrealtournament/ShippedBuilds/%2B%2BUT%2BRelease-Next-CL-3525360/UnrealTournament-Server-XAN-3525360-Linux.zip')
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download_filename = string(max=255, default='UnrealTournament-Server-XAN-3525360-Linux.zip')
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download_md5 = string(max=255, default='cad730ad6793ba6261f9a341ad7396eb')
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skip_validate = boolean(default=False)
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redirect_protocol = string(max=255, default='')
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redirect_url = string(max=255, default='')
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remote_game_host = string(max=255, default='')
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remote_game_dir = string(max=255, default='')
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remote_redirect_host = string(max=255, default='')
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[logging]
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